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Orient Vehicle to Ground

Unity3D

Script designed to orient a vehicles rotation to whatever angle the surface below it is.

Dynamic Laser Reflection

Unity3D

Mirror based laser reflection that can dynamically bounce off of reflective surfaces and will continue to do so until it hits a non reflective surface. Beam can be interrupted during runtime and will adjust itself.

Missile Launcher

Unity3D

A missile launcher set to fire 6 missiles by default and can be set to increase the number of volleys it fires. Missiles will choose a random target within range and seek it out. If the missiles have no target they will fly until they hit something or their death timer hits 0.

Zombie AI with Aggro

Unity3D

 

Simple AI script designed to have the player aggro the zombie when seen, or shooting at or near the zombie. Coded in Unity3D.

Deployable Turret

Unity3D

Simple deployable turret with a cooldown and a limited lifespan. Automatically targets an enemy within it's range.

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© 2014 by Ryan Snyder. All rights reserved.

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